
By Graham M. Seed BEng, MPhil, PhD, MIAP (auth.)
ISBN-10: 1447102894
ISBN-13: 9781447102892
ISBN-10: 1852334509
ISBN-13: 9781852334505
An creation to Object-Oriented Programming in C++ with applications in computing device Graphics introduces the reader to programming in C++ step-by-step from the easiest of C++ courses, via beneficial properties similar to periods and templates to namespaces. Emphasis is put on constructing an excellent programming approach and demonstrating while and the way to take advantage of the extra complicated beneficial properties of C++ throughout the improvement of lifelike programming instruments and classes.
This revised and prolonged second variation includes:
- the traditional Template Library (STL), an enormous addition to the ANSI C++ standard
- complete insurance of the entire significant themes of C++, similar to Templates; exception dealing with; RTTI
- sensible instruments built for object-oriented special effects programming
All code application documents and workouts are ANSI C++ suitable and feature been compiled on either Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers, and come from the author's net site:
http://www.hw.ac.uk/mecWWW/research/staff/gms.htm
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Additional resources for An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics
Sample text
C++ is a continually evolving language, a living language. Fortunately, it is evolving to meet the needs of users. 4 There are Other OOP Languages C++ is not the only programming language that supports object-oriented programming features. For instance, two languages that support OOP which have greatly influenced the development of C++ are Simula and Smalltalk. Three good works covering Simula and Smalltalk are Kirkerud (1989), Goldberg and Robson (1983) and Pinson and Weiner (1988). , 1988), Eiffel (Meyer, 1991), Ada (Ada Reference Manual, 1983) and Oberon-2 (Reiser and Wirth, 1992; Mossenbock, 1993).
A World class. implementation file for class World. tests the Wor ld class by reading a set of objects from a disk file. header flle for Shape class. header flle for Polygon class. illustrates the c++ input string stream class istrstream. illustrates the C++ console stream class cons tream. illustrates redirection. illustrates command line arguments and the passing of strings. illustrates command line arguments and the passing of numerics. illustrates command line arguments. illustrates the printf () function.
7 Automatic Memory Management A large object-oriented application will create and destroy numerous objects. The manual task of allocating and freeing memory is a difficult task for a programmer involved in a large objectoriented application. Automatic memory management mechanisms track down memory used by objects that are no longer accessible to an application. Automatic memory management is an important support feature for object-oriented programming, which not only makes a pro- 18 An Introduction to Object-Oriented Programming in C++ grammer's life easier but can also reduce programmer errors associated with manual memory management.
An Introduction to Object-Oriented Programming in C++: with Applications in Computer Graphics by Graham M. Seed BEng, MPhil, PhD, MIAP (auth.)
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